INTEGRATION¶
Introduction¶
Note
In this section, we introduce how to integrate the lcder driver into the project.
Create a New Component¶
Warning
Before you create a component in the driver
directory, make sure you have incorporated the driver
directory into the project by adding the path to the driver
directory to the EXTRA_COMPONENT_DIRS
variable in the project-level CMakeLists.txt
file.
Open the project in VSCode, open the integrated terminal, and type in
to activate the ESP-IDF environment. Then type in the following command to create a new component namednode_lcd
: The command above means to create a new component named node_lcd
in the driver
directory. After executing the command, you will see a new directory named node_lcd
in the driver
directory. And the command will automatically generate the CMakeLists.txt
file for the new component, as well as the node_lcd.h
and node_lcd.c
files.
Alternatively, you can mannually create the node_lcd
directory in the driver
directory, and then create the CMakeLists.txt
, node_lcd.h
, and node_lcd.c
files in the node_lcd
directory.
Note
There is also an lcdfont.h
file in this chapter, which you can put in the include
directory of the node_lcd
directory.
Replace the Code¶
Component Level
Replace the code in this section into the CMakelists.txt
, lcdfont.h
, node_lcd.h
, and node_lcd.c
files under the component.
Project Level
Replace the code in main.c/cpp
with the corresponding code. No need to change the CMakeLists.txt
file at the project level.
Compile and Flash the Project¶
Open the project in VSCode, open the integrated terminal, and type in
Now, you will see the LCD screen light up and display content.